Real-Time Graphics Programming
A.Y. 2025/2026
Learning objectives
The goal of the course is to provide theoretical and practical fundamentals for the implementation of interactive graphics applications.
Expected learning outcomes
At the end of the course, the student will be able to understand the main stages of the real-time graphics rendering pipeline, and to implement real-time graphics applications using low-level graphics API.
Lesson period: Second four month period
Assessment methods: Esame
Assessment result: voto verbalizzato in trentesimi
Single course
This course cannot be attended as a single course. Please check our list of single courses to find the ones available for enrolment.
Course syllabus and organization
Single session
Responsible
Lesson period
Second four month period
INF/01 - INFORMATICS - University credits: 6
Lessons: 48 hours
Professor:
Gadia Davide
Shifts:
Turno
Professor:
Gadia DavideProfessor(s)
Reception:
Send an email to set up a meeting
Dip Informatica "Giovanni Degli Antoni", Via Celoria 18, room 3005